PROCJAM Make Something That Makes Something

Make Something That Makes Something

OVERVIEW

The domain procjam.com presently has an average traffic ranking of zero (the smaller the better). We have analyzed two pages within the web page procjam.com and found thirteen websites interfacing with procjam.com. There is one social communication accounts retained by procjam.com.
Pages Crawled
2
Links to this site
13
Social Links
1

PROCJAM.COM TRAFFIC

The domain procjam.com is seeing a fluctuation quantities of traffic for the whole of the year.
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LINKS TO DOMAIN

Crystalline Green Games Developers

Go a step further, and developers can see which groups of people are responding to the game, and tweak the game here and there to make it more ap.

Doms Code Learning about .Net,Web, Mobile and Roguelike Games development in Australia.

Net,Web, Mobile and Roguelike Games development in Australia. Yes despite my pain I finished. HTML5, Canvas, JQuery and Javascript. Why you need to know about Containers.

Intelligent Artifice - Games interactive entertainment design, production, industry and related topics.

Elision in generated interactive stories. Comments Off on Elision in generated interactive stories. Comments Off on Anime series recommendations. Some game-designer-y thoughts on Bound.

Home - Nonadecimal Creative

The cellular automata strategy game! Nonadecimal Creative is currently working on. Story, AI, and procedurally generated missions for Black Ice. A corporate management game about greed. An emotional model for simulated agents. Including designing new educational tools. In 2016, Nonadecimal released Automata Empire. A cellular automata strategy game about feedback loops and climate change. In 2014, Nonadecimal released Social Justice Warriors.

MetaMakers Institute We Make Things That Make Things

We Make Things That Make Things. We write software to be independently creative and produce thought-provoking and entertaining artefacts. We study videogames as important art forms for the 21st century, and game design as a major creative activity. We take procedural content generation to the next level, by getting software to produce entire videogames. We build tools to enable designers of all abilities to quickly and easily make enjoyable videogames. Game design is an imp.

WHAT DOES PROCJAM.COM LOOK LIKE?

Desktop Screenshot of procjam.com Mobile Screenshot of procjam.com Tablet Screenshot of procjam.com

PROCJAM.COM SERVER

We caught that a lone page on procjam.com took one thousand nine hundred and twenty-two milliseconds to download. Our crawlers could not discover a SSL certificate, so in conclusion we consider this site not secure.
Load time
1.922 secs
SSL
NOT SECURE
Internet Protocol
208.113.175.82

SERVER OS

We discovered that procjam.com is employing the Apache server.

HTML TITLE

PROCJAM Make Something That Makes Something

DESCRIPTION

Make Something That Makes Something

PARSED CONTENT

The domain states the following, "5 Ways To Enter PROCJAM Without Programming." We observed that the web page also said " Published October 31, 2016." It also stated " If youre interested in entering PROCJAM but dont fancy writing any code, heres a few ideas for projects you could do. Got any more ideas? Please leave them in the comments! PROCJAM is just a few days away now, and has over 330 people signed up on itch. Were so excited for the jam to start! Is a site with a lot of very cool generators, and Chaotic Shinys site. Like dice tables, shuffling a."

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Chitchat with the Clays

Saturday, July 4, 2015. Mackenzie has been quite the busy girl lately! This week MJ had her two month check-up with our Pediatrician, she is 22. 75 in tall and 11lbs 9 ounces. She is right around the 50th percentile for all of her statistics. She got her first full round of vaccinations and was not pleased. Other than that, she got yet another fantastic report from the doc who again was very pleased with her. Wednesday, May 6, 2015.

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